Proceed to Plasma Frigate
Trainer
Name | Pokémon | Reward |
Plasma Grunt | Koffing lv.30 | $1200 |
Plasma Grunt | Trubbish lv.30 | $1200 |
Plasma Grunts (x2) | Golbat, Grimer, Liepard, Krokorok lv.29 | $2320 |
Plasma Grunts (x2) | Koffing, Grimer, Watchog, Raticate lv.29 | $2320 |

Upon entering, it will appear empty and abandoned. However, you'll quickly see a whole slew of Team Plasma Grunts emerge. Cheren and Hugh will both fight some of them, but you'll be attacked by one right away that uses a Koffing L30. After taking him out, his buddy will fight you, and he uses a Trubbish L30.
After you've taken those two out, you'll be free to move around and switch your Pokemon around if you want. Talk to Cheren and you'll battle against two Team Plasma Grunts in a Double Battle! Very nice! The Team Plasma Grunts start with a Golbat L29 and a Grimer L29, though also have a Liepard L29 (replaces the Golbat) and a Krokorok L29 (replaces the Grimer). Cheren leads with a Stoutland(this one at level 33 with Intimidate, go figure), but has his other Pokemon from the Driftveil Tournament should his Stoutland get knocked out.
Now go talk to Hugh and team up with him against some more Team Plasma Grunts. They start with a Grimer L29 and a Koffing L29 respectively, then send out a Raticate L29 (replaces the Grimer) and a Watchog L29 (replaces the Koffing), while Hugh uses his starter Pokemon from the Tournament (except it, too, is at level 33) and will replace it with his other teammates should it get knocked out.
After you've helped both Hugh and Cheren with their Plasma problem, one of the Seven Sages will ominously emerge from the front of the frigate. It's Zinzolin! Cheren remembers him from theCold Storage two years ago. He'll then order the Shadow Triad to appear and they'll use their smoke and mirrors to make the ship disappear, leaving you, Hugh, and Cheren back on the dock.
Looks like they've gotten away for now. Hugh runs off in a hurry, while Cheren reminisces about the Shadow Triad, remembering them as well. Cheren then tells you to go on over to Route 6 to continue forward. Sounds like a good idea!
However, before you leave, you may want to check out the little cave on the western part of the Pokemon World Tournament. It leads to a pretty strong Pokemon at the end (make sure you have plenty of Great Balls, Ultra Balls, or Dusk Balls!).
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