Cold Storage
Cold Storage | ||||
Wild Pokemon | Types | Level(s) | Rarity | |
![]() | Herdier | ![]() | Lv. 21 ~ 23 | 35% |
![]() | Minccino | ![]() | Lv. 20 | 20% |
![]() | Timburr | ![]() | Lv. 21 ~ 22 | 15% |
![]() | Vanillite | ![]() | Lv. 20 ~ 23 | 30% |
Shaking Grass / Swirling Dust | Level(s) | Rarity | ||
![]() | Audino | ![]() | Lv. 20 ~ 23 | 90% |
![]() | Cinccino | ![]() | Lv. 23 | 5% |
![]() | Stoutland | ![]() | Lv. 23 | 5% |
Right from the entrance, head on east and fight a Youngster with a Whirlipede L24 and aKarrablast L24, a rather odd new Bug-type. Then head south between two of the warehouses and talk to the Worker to receive a Rocky Helmet, which causes the opponent a nice bit of damage every time they attack you with a direct attack. It's helpful for slower, sturdier Pokemon to get in a little extra damage before they get to attack.
Keep going east and you'll find another Youngster with a Joltik L24 (Electric/Bug-type spider!) and an Dwebble L24. There's a Hyper Potion hidden over here (use your Dowsing Machine), but that's about it.
Go back near the entrance. A PP Up can be found in the trash can, which raises a move's PP permanently when you use it. Go south a little and then east to find an Ether, then keep going east to find some thick grass with a Protein in the middle of it. There's also a Worker with aPansage L24 and a Timburr L24 over there.
Cold Storage | ||||
Thick Grass | Types | Level(s) | Rarity | |
![]() | Herdier | ![]() | Lv. 25 ~ 27 | 35% |
![]() | Minccino | ![]() | Lv. 24 | 20% |
![]() | Timburr | ![]() | Lv. 25 ~ 26 | 15% |
![]() | Vanillite | ![]() | Lv. 24 ~ 27 | 30% |
Anyway, head to the southwestern part of this little land piece and then Cheren will show up and say some stuff about Team Plasma. Before you go inside of that nearby door, you should take that path through the patch of grass to the north and pick up a Heart Scale. Alright, now go in the door.
Cold Storage (Inside)
Hmm, doesn't look like there's that much shaking in here at first. There's a Net Ball up the steps, but you can't go further past that thanks to the ice, so go slide down on the ice below. Start by sliding at the very far left of the ice floor, slide north, then east, and then slide south to pick up a TM55 (Scald), which is a pretty good 80 power, Special-based Water-type move that also has a 30% chance of inflicting Burn. Definitely teach this to any Pokemon that can learn it, because chances are they don't have much better Water-type attacks at this point in the game.
The first Worker down there has a Pansear L24 and a Timburr L24. Beat him, then slide across the ice to another set of stairs leading you to a second Worker. He has a Panpour L24 and a Timburr L24.
Oooooh, a sliding ice puzzle! How do you get through it? Here's how!
- Enter from the bottom-most tile and go right.
- Slide up.
- Slide left.
- Slide down and you're there.
It looks more confusing than it is, don't worry. So go south and fight another Worker, who has a Gurdurr L25. Keep going south and go down all of the stairs til you find another Worker with aVanillite L24 and a Timburr L24 in his party. Right beside him is a Ice Heal, which may come in handy down here if you get frozen.
Ok, so continue north by sliding across the ice. Be sure to stay on the left side of the ice, too. Surprise, there's a Worker up there! This one has two Timburr L23 and a Vanillite L23. After beating him, pick up the Hyper Potion to the right, then head down towards the left.
You can go up the stairs if you want to leave, but what you really want to do is go south of them near the open crate. As you approach it, Cheren will have magically caught up with you. He'll ask if you're ready to go inside. Make sure your Pokemon are healed and ready for a fight!
Inside the box is Zinzolin, another of Team Plasma's Seven Sages. They'll stand to defend their leader, so talk to the ones on the right side and they'll battle you! One of them has a LiepardL24, another has a Trubbish L24, while the one farthest to the right has a Sandile L23 and aWatchog L23. The one right in front of Zinzolin has a Watchog L23 and a Scraggy L23.
After beating the four of them, Clay shows up with a bunch of Workers and they take those crooks out of there. He tells you he'll be at his Gym, then leaves, with Cheren leaving shortly afterwards.
Before you leave, though, make sure you pick up the NeverMeltIce in the room, which boosts your Pokemon's Ice-type attack's power by 20%!
Ok, go ahead and leave by exiting the box, climbing the stairs, then sliding down the ice and walking out the exit. Go back, heal your Pokemon, then make your way to the Gym!
Driftveil Gym
As you approach the Gym, you'll see Cheren standing and watching, but you'll also see Clay with Zinzolin, and Ghetsis with his little army of Plasma goons. Ghetsis basically persuades Clay to release Zinzolin and the other Plasma Grunts, otherwise face the consequences. Clay agrees to it and hands them over, despite how unfortunate it is. Oh well. At least he'll take you on in the Gym now!
Go ahead and talk to Clyde inside of the Gym for your free Fresh Water, then head onto the left. Press A when facing the green down arrow to descend. Fight the first Worker and hisPalpitoad L28 and a Drilbur L28. Take the lift to the north up if you want to fight another, although it's optional. He has a Sandile L28 with Intimidate and a Drilbur L28.
Doing that takes you back up to the start, though; where you really want to go is around the perimeter of the room, over to the western lift. The Worker there has just one Pokemon on his team, but it's a Krokorok L29 — the first evolution of Sandile.
If you take the lift to the right, you'll go back up and fight the Clerk (Male). He uses two Sandile L27 with Intimidate and a Palpitoad L27. Ok, go back down and take the northern lift up, then walk along the northern wall, fighting the Clerk (Female) with her Drilbur L29, lastly take that lift WAY, WAAAAYYYY down to the Gym Leader himself, Clay.
Go back and heal your Pokemon if you desire, then take on the fifth Gym Leader, the earthly cowboy businessman, Clay!
Marriland's Pokemon Team at this point | |||
![]() | Dewott Lv. 32 | ![]() | Herdier Lv. 31 |
![]() | Gigalith Lv. 31 | ![]() | Conkeldurr Lv. 31 |
![]() | Zebstrika Lv. 27 | ![]() | Basculin Lv. 25 |
He starts off with his Krokorok, which has some pretty high Attack and can annoy you pretty well. Keep in mind that he has two Hyper Potions which he'll use in the battle whenever his Pokemon get weak, so try to avoid getting them in the red zone HP-wise.
His second Pokemon is Palpitoad, which is an annoying combination of Water/Ground, meaning its only weakness is Grass Knot. That would be a great move to use if you've got it handy, and maybe even teach it before the fight if you're struggling.
Last up is his Excadrill, which is a tough mixture of Ground/Steel, making it impervious to a wide amount of attacks. Fire-, Water-, Fighting-, or Ground-type attacks are your best bet against it and will take it down quickly, whereas Grass- and Ice-type attacks are still alright against it; anything else will be resisted, so you almost need to catch that weakness or you'll have a very tough fight!
It can use Hone Claws to raise its Attack and Accuracy, and it has also has Bulldoze to hit hard and slow you down.
After beating him, he'll give you the Quake Badge, which allows all traded Pokemon up to level 60 to obey you, and he also gives you... an IOU for the TM. He forgot it on Route 6, so that should be your next destination after healing your Pokemon!
Conveniently, on your way out, someone removed the orange cone blocking access to the lift. Why couldn't you just do that from the beginning? Haha...
Driftveil City
As you head to the northwest, you'll run into Bianca. She'll congratulate you for getting your badge, and will then challenge you to a fight right away!
Boss Fight | ||||
![]() | PKMN Trainer Bianca | $2800 | ||
![]() | Herdier ![]() | ![]() | Lv. 26 | |
![]() | Musharna ![]() | ![]() | Lv. 26 | |
(if you picked Snivy) | ||||
![]() | Pansear ![]() | ![]() | Lv. 26 | |
![]() | Dewott ![]() | ![]() | Lv. 28 | |
(if you picked Tepig) | ||||
![]() | Panpour ![]() | ![]() | Lv. 26 | |
![]() | Servine ![]() | ![]() | Lv. 28 | |
(if you picked Oshawott) | ||||
![]() | Pansage ![]() | ![]() | Lv. 26 | |
![]() | Pignite ![]() | ![]() ![]() | Lv. 28 |
She's not much more difficult than before, really. The Musharna is now a bit more challenging and has some high defensive stats, but shouldn't be too rough on you. After beating her, she'll reward you by giving you HM02 (Fly), which is a great Flying-type attack and also allows you to fly around outside of battle to any city you've previously visited. Now you can quickly get back to any town that you might have forgotten something in!
Now that you can fly, you might want to go back to visit Nuvema Town again if you've seen at least 60 Pokemon. Talk to Prof. Juniper and she'll give you TM17 (Protect), which protects your Pokemon from all attacks on that turn, but only has a 50% chance of working if you use it two turns in row.
Go ahead and heal up your Pokemon, then go back to the northwest and get ready to head onto Route 6!
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